Mobile application for runners with a non-visual experience. Student project and competition winner, exhibited at Games for Health Europe 2017.
Product Ideation, Media Production, UX Design, User Testing, Feedback & Iteration
Our team was exceptionally well-balanced, despite being randomly assigned by the teacher before the semester started. We had a good mix of product and tech skills, and everyone was super engaged and enthusiastic, splitting tasks were never a problem. Often, we did tasks together or in small groups, even when one person could have managed alone. Everyone was open, collaborative, and contributed creatively to the project, offering ideas and help. We also learned from one another and shared our knowledge. Tasks were assigned based on individual strengths, and we did work rotation when someone felt exhausted. It was a fun, professional, and respectful environment—one of the best team experiences I've had.
Our idea’s strength lays in its simplicity. While our classmates developed complex concepts that presented unexpected challenges in testing and production, we focused on creating a straightforward, efficient solution. This approach kept us from facing major issues and ensured that our product remained highly accessible. Users could understand and use it immediately, requiring only headphones and a quick setup by answering two questions. We aimed to create a solid foundation that could be evolved, and despite its simplicity, the product delivers a fun and enjoyable experience.
Studying in the Netherlands gave me a whole new perspective on how the learning process can be structured. In the Czech Republic, education tends to be more directive, where students are shown a way how a task should be done and they should copy it, often with little room for experimentation. In contrast, my experience in the Netherlands introduced me to a more open, supportive approach: teachers act as advisors, creating an environment for students to explore, practice, and develop skills independently.
When I first arrived, I was surprised by how skilled and tech-savvy Dutch students were. I initially thought they were taught these skills at university, but soon realised they were encouraged to explore and learn on their own, with guidance rather than strict instruction. Professors provided valuable advice on software, organized events, and connected us with knowledgeable individuals, supporting our growth. The independent learning became far more valuable for me than simply being told how to complete a task. Our professors provided us with encouragement, feedback, and support whenever we needed it, creating a highly motivating environment.